A sample of my work from Condemned: Criminal Origins and Condemned 2: Bloodshot. This was such a fun series to work on. The character artists basically just spent the whole time trying to gross each other out with their work. This was back before marvelous designer so all the cloth had to be hand sculpted which was super time consuming. Condemned 1 was my first project with a high poly / normal map workflow and I'll always be grateful to Monolith and Matt Allen for giving me the oppurtunity to work on these games.